
but some pause to remember about it and resolve to make it a try. weather it is Hotel Dusk: Room 215 or 999. I acknowledge that lengthy reading is something that discourages people from trying these games out and I acknowledge there were parts in 999 that I found myself going "Oh really?! I get to turn now?" but that was just in the first while things were all getting set up and set out. The game part of 999 is a 'point-and-click' type puzzle. I bear no thought what you would foretell that for a DS but PC is point-and-click. Sometimes you too give to do some math but the plot does help you with majority of it. so you don't actually get to remember much on it. You go around the 'sections' or even chapters if you need to address it that, finding objects and clues to get out of a way you are stuck in. So, the account is our principal character, Junpei, wakes up on a cruise liner/ship/whatever you need to claim it. He has no thought how he got there or why he got there. Once you run from that room you touch up with 8 other people who apportion the same level as Junpei. they were drugged and brought to the ship against their will. As you work on, you take more around the Nonary game these 9 people are constrained to act as good as other stuff. though I will admit, I often spaced out with these parts because they are very windy and sometimes I got slightly confused on what they were talking about (theories and such.).Four of the players- Santa, Seven, Lotus, 9th man The dialogue in the back was decent. didn't appear to forced but not all the times did it sound casual. There are around 9 different endings (going off of memory here. sorry) and just one is considered 'true'. I didn't get the true ending the start sentence and the end I did get left me feeling bummed. Not because of anything bad but it just. cut off way to fast. no closure or anything. I recognize that this is a new and I could see at it like the final page of the record and going backwards and playing again and acquiring a different ending was the continuing book. but I don't believe it translates to swell with video games. You can also see a lot around the other players when you get to go thru the numbered doors with them. I seemed to be stuck with June and Clover a lot. hm. all in all. I do like this game. It keeps my attention even though there are small parts in which I space out on dialogue and sometimes I feel really stupid when the stick is rather simple. I'll be playing thru the game many times to get all the endings and the true ending that I cherished the start time thru. Though please let it be known, there is Blood, Graphic detailing of mangled bodies, cursing, cursing, and more cursing. You can thank Santa for that. So if that bothers you. maybe Hotel Dusk would be a better novel game for you. (though I love hotel dusk just as often as this game).

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